For those of a certain age, games on your phone are something that you simply take for granted. The mobile gaming craze is booming and has been for many years. However, it wasn’t always that way. We used to have Snake on our Nokias, or simplistic Tetris games on our flip phones. However, with the dawn of smart phones, one game series stood out as perhaps the catalyst that would help forge an industry for the gamer on the go. This would be The Angry Birds Trilogy This series of games play much like titles such as Siege Hero, Cut the Rope, Ricochet Kills] or Happy Tree Friends: Deadeye Derby. It’s simplistic, casual gameplay that is perfect for anytime. You can pick it up for a minute or an hour and this versatility has created a brand that has been adapted into two movies no less. So does this trilogy warrant all this attention. We find out in our review of the Angry Birds Trilogy.
Cashing In on a Craze
Now, before we get too critical, let’s remember that this is essentially an upmarket repackaging of a free to play mobile game. Sure, this will be adapted for console settings and sure, all the added content will be available from the get-go but let’s call it what it is, a glorified mobile game. That being said, its a well made and damn addictive one. The developer has managed to seamlessly port the game over to console and handhelds with little fuss, meaning the fun gaming experience is very much still intact.
The player will have access to over 600 stages in this game, which spans across three different iterations in the series. You have the original Angry Birds, Angry Birds: Seasons and Angry Birds: Rio. So provided you are happy paying through the nose for the sole comfort of playing on a console, the game does offer you a wealth of Angry Birds content.
If It Ain’t Broke
The game has to be praised for its fun gameplay which will have you flicking red blobby birds across your screen with careless abandon for hours. Plus, the sound and visual quality, while simplistic due to this being a mobile port, are just as good as anything you’ll get on a mobile. So fans who were worried that the crossover would sully the experience, it seems that it’s largely unchanged.
The biggest changes that one will notice is the absence of ads, which is obviously a plus. Then the most jarring being the new control scheme. Many would have questioned if this would have worked on console but surprisingly, the developers do a great job implementing the change without a hitch. We can’t say the same for the Kinect’s version but that almost goes without saying.
Overall, the Angry Birds Trilogy is exactly what you would expect. It’s a recreation of a mobile game that is true to it’s roots, keeping basically everything the same as the originals. The controls are handled well, the series has visually never looked better and the gameplay is fun and addictive.
We just struggle to see why you would have paid £40 for this game on release. That’s daylight robbery. Just for context, each game in the trilogy costs £3 max to own, so do yourself a favour, just play on your phone.
- Game play is fun and addictive
- Plenty of Angry Birds content
- Visually the best the series has looked
- Offers nothing new for returning players
- Charges an extortionate amount for a free to play mobile experience